![]() ![]() Numerous anti griefing checks to turn off collisions when players are griefing.Forward Only (this is the normal behaviour for Ranked/Unranked).Added ability to change collision types in private and LAN sessions (not enabled in Demolition Derby).Reverse gear is now disabled for the first two seconds of a network race to stop players reversing off the start line.Banned sessions no longer appear in private session list.Added ability to get the next page of sessions in private session results.Players who have not voted do not see anything.Players who have voted to kick someone can see who they voted for but cannot see the number of votes.The player who has been voted for can see this fact and the number of votes they have received.Changes to what is displayed in lobby when a player has kick votes.A timer has been added showing how long the session has been up and running is shown on the tickertape after joining a session.Race to race lobby timer is now 15 seconds. ![]() Fixed a problem whereby it was only possible to upload one world record ghost to each track.Increased bandwith use in network games.(also this should fix the “thousand-mile-warpâ€) Several NaN (brown screen) related fixes.Other player’s progress/positions are now correctly updated when you enter the race results screen.Race results are now correct if a host migration occurs at the end of the race.Track and route options no longer change when host gets back to lobby in private/LAN.Session searching now functions correctly when there are lots of full sessions ( PC and PS3).When viewing in spectator mode – wheels should now turn correctly.View the complete update changes at the jump. The update is coming soon, but there is no word on a release date as far as we know.
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